The Last of Us Part 2: Water effects and surfaces

Working on this project was an amazing experience and I’m super grateful to have had the opportunity to work with such an amazing team. This is a collection of a few of the many water sections that I worked on for this project.

Responsible for water surface, water streams, water splashes and water ripples.

Responsible for ocean movement, ocean surface and ocean splashes.

Responsible for ocean movement, ocean surface, ocean splashes and water streams.

Responsible for river movement, river surface and river splashes placement.
Credit to Quinn Kazamaki for creating the river splashes effects.

Responsible for river movement, river surface and river splashes placement.
Credit to Quinn Kazamaki for creating the river splashes effects.

Responsible for ocean movement, ocean surface and ocean splashes.

Responsible for water streams and water splashes.

Responsible for water streams and water splashes.

Responsible for ocean movement, ocean surface.

Responsible for water surface and Waterfall placement.
Credit to Wataru Ikeda and Quinn Kazamaki for creating the waterfall effects.